APPX Software Library

Chapter 1-1: Overview of Application Design

Named Resources

The named resources option is used to define a resource name for referencing a group of related graphic files within the application. Once a named resource has been defined, any references to the named resource on a GUI Attribute screen will result in the bitmap for the appropriate state being displayed on the image or object. This feature is used when designing GUI images that include buttons, icons and pictures. The type of image file being used varies based on where the graphical attributes are being defined. Typically, a resource is used in this manner:

Table 1-1-1. Named Resources
Defined AtGraphic File Normally Contains
FrameTitle bar icon, wallpaper bitmap
ImageTitle bar icon, wallpaper bitmap
ChildMenu icon (pull-down, toolbar, pop-up)
ButtonButton icon for one or more states (enabled, disabled, pressed, rollover, etc.)
PicturePicture or image file

When you select the named resources option from the Application Design Specifications Menu, the Named Resources screen is displayed, as shown in Figure 1-1-9 below.

Named Resources screen

Named Resources Screen
Figure 1-1-9

The Named Resources screen is a scrolling display which contains the following fields:

  • Resource Name for assigning a name to a related group of bitmaps
  • Description to further define the Resource Name

Select detail to further define the selected resource. The detail display shown in Figure 1-1-10 allows you to define the “states” for this resource.

Named Resources Detail screen

Named Resources Detail Screen
Figure 1-1-10

The Named Resources Detail screen contains the following fields:

  • State identifies a separate bitmap for each of the various states which an object may assume.
ENABLED

To indicate the object is active and available for use to the user

DISABLED

To indicate the object is not available for use to the user

SELECTED

To indicate the object is currently selected by the user

ROLLOVER

To indicate the mouse pointer is positioned over the object

ROLLOVER SELECTED

To indicate the mouse pointer is positioned over a selected object

PRESSED

To indicate the object has been pressed (clicked on) by the mouse pointer

WALLPAPER

To indicate that the resource can be used as a wallpaper for a menu or input image.

  • Location Type for defining the location of the bitmap
CLIENT URL

For a URL to be interpreted by the client

CLIENT FILE

For a specific file located on the client

DIRECT

Indicates that the bitmap is stored in a 2K field within the resource record

SERVER URL

For a URL to be interpreted by the server

SERVER FILE

For a specific file located on the server

DESIGN FILE

For a bitmap file stored in the application's Resource directory

  • Location Data for defining the specific location information that corresponds to the Location Type used.