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.SHAPE INITIALIZE | ||||||||
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For <shape_ID>'s equal to "CustomShape", the designer must add the x,y coordinates of the vertices using .SHAPE SET NEXT POINT for each vertice. | ||||||||
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< < | For the Polygon shapes, you can also pass <no_of_points> for the number of sides (must be >3). For starShape, you can pass <no_of_points> for the number of points on the star (must be >3). For the cross shapes, you can pass a value between 0 and 1 to represent the percentage width of the arms of the a '+' relative to the entire shape. | |||||||
> > | For the Polygon shapes, you must also pass <no_of_points> for the number of sides (must be >3). For starShape, you must pass <no_of_points> for the number of points on the star (must be >3). For the cross shapes, you must pass a value between 0 and 1 to represent the percentage width of the arms of the a '+' relative to the entire shape. | |||||||
Once your shape is initialized, you can assign it via .XY SET BAR SHAPE. |