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Application Design Manual 4.1
APPX 4.1, 2003
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Overview of Application Design
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Getting Started
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Data Dictionary
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Understanding Process Design
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Interprocess Communication
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Customizing Your Application
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The Documentation Facility
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Utilities
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Data Dictionary Overview
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Data Dictionary Concepts
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Domains
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Files and Fields
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Work Fields
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Overview of APPX Processes
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Getting Started
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Process Definition
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Menu Processes
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Job Processes
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Input Processes
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Output Processes
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Update Processes
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Query Processes
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Inquiry Processes
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Status Processes
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Subroutine Processes
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Automatic and Optional Children
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Using the Character Based Image Editor
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Using the GUI Image Editor
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Using Event Points
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Graphical (GUI) Attributes
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ILF Integration
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True/False Status Indicators
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Specifying Statements
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The ILF Editor
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The Debugger
Analyzing Logic Errors
The Features of the Debugger
Invoking the Debugger
The Layout of the Debugger Screen
Key Information
Display and Debugging Area
Data Values Area
Options
The TRAP Statement
Conditional Execution of the TRAP Statement
"Hard-Coded" versus Dynamic Trapping
The Options on the Debugger Screen
Go
Return
Step/Into
Step/Ret
Step/End
[F3] Select (Clear or Set Trap)
Add Mode (Debugger Screen)
Watch Points
Inquire Mode (Debugger Screen)
Change Mode (Debugger Screen)
Other Options
Suggested Uses for the Debugger
Leaving the Debugger
Clearing Out Break Points
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ILF Keyword Reference
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Predefined Fields and Processes
Contents
Library
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Application Design Manual 4.1
Chapter 4-5: The Debugger
The Layout of the Debugger Screen
The debugger screen includes four separate areas:
Key Information
Display and Debugging Area
Data Values Area
Options
Previous
Invoking the Debugger
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Key Information